Living Dungeon
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
Notes
- Treasure will set the hero's power to its own.
- Every treasure room you place will add a bonus to the power of the next monster.
- Monster rooms will do the same for treasure rooms.
- The power of all rooms is increased steadily by every room placed.
| Status | Released |
| Platforms | HTML5 |
| Author | Lobster Train |
| Genre | Strategy |
| Made with | Godot |
| Tags | 2D, Roguelike, Singleplayer |

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