Living Dungeon
Notes
- Treasure will set the hero's power to its own.
- Every treasure room you place will add a bonus to the power of the next monster.
- Monster rooms will do the same for treasure rooms.
- The power of all rooms is increased steadily by every room placed.
Status | Released |
Platforms | HTML5 |
Author | Lobster Train |
Genre | Strategy |
Made with | Godot |
Tags | 2D, Roguelike, Singleplayer |
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